DivineItemsRPG | 1.9 - 1.13

 DivineItemsRPG | 1.9 - 1.13 4.0.7.97

DivineItemsRPG | 1.9 - 1.13
Tested Minecraft Versions:
  • 1.9
  • 1.10
  • 1.11
  • 1.12
  • 1.13
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QuantumRPG - It's a very powerful plugin that will add great RPG experience to your server! Over 25+ item stats, custom damage and defense types, gems, runes, essences, powers, skills, custom items, active items, parties and more more more! See below for details.

This is a BETA version of QuantumRPG 4.0 !!!
There are still may be some bugs and errors. The plugin is almost stable.
Some of 4.0 features are not included yet.





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Everything is customizable!
You can customize 90% of the plugin! All strings, values, text, item options, effects!

Custom Damage Types
You can create your own damage types with custom name, effects, hit actions, and even damage modifier by biomes!
There are 6 armor types by default:
• Physical
• Magical
• Poison
• Fire
• Water
• Wind

Custom Defense Types
You can create your own armor types with custom names, make it percentage or not, define what damage sources it will block, define what damage types it will block and it has it's own damage formula!
There are 6 armor types by default:
• Physical
• Magical
• Poison
• Fire
• Water
• Wind

Bows Ammo Types
They are static, you may only change the name and format in item lore.
Available types:
• Arrow
• Snowball
• Egg
• Fireball
• Wither Skull
• Shulker Bullet
• Llama Spit
• Ender Pearl
• Exp Bottle


Weapon Hands
There are 2 hand types at the moment: One-Handed and Two-Handed. Two-Handed items can only be hold in the main hand and disallows to hold any items in offhand.

Item Restrictions
You can define the levels and/or classes requirements for an item and only players that reached the specified level and has specified class will able to use this item.
Items have dynamic lore, which updates every time you drop and pickup the item and open inventories, so player will always know if he can use the item or not. Also, you can disallow players to even hold the item in hand if they doesn't meet the requirements.
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Item Stats (25+)
Direct Damage - Direct damage - ignores armor. [Percent]
PvP Damage - Increase damage in PvP [Percent]
PvE Damage - Increase damage in PvE [Percent]
Dodge Chance - Chance to dodge the attack [Percent]
Block Rate - Chance to block the attack [Percent]
Block Damage - Amount of blocked damage [Percent]
PvP Defense - Additional defense in PvP [Percent]
PvE Defense - Additional defense in PvE [Percent]
Critical Rate - Chance to deal critical strike [Percent]
Critical Damage - Modifier of damage on crit. strike.
Movement Speed - Increase movement speed [Percent]
Durability - Durability of an item. Can be unbreakable.
Penetration - Ignore the part of enemy armour [Percent]
Attack Speed - Increase the attack speed of weapon [Percent]
Vampirism - The part of your damage will restore your health. [Percent]
Accuracy Rate - Chance to ignore the enemy dodging. [Percent]
Max Health - Increase the max health of player.
Range - Increase the weapon damage distance.
AoE Damage - AoE Damage. [Percent]
Burn Rate - Chance to burn the enemy. [Percent]
Loot Rate - Increase the chance to get items. [Percent]
Disarm Rate - Chance to disarm the enemy. [Percent]
Bleed Rate - Chance to make the enemy bleed. [Percent]
Sale Price - Increases the item sale price. [Percent]
Health Regen - Increases the health regeneration. [Percent]
Mana Regen - Increases the mana regeneration. [Percent] [Skills/SkillAPI]
Thornmail - Returns % of the damage back to attacker. [Percent]

Plugin Modules (20+)
• Each module can be disabled totally if you don't want to use it.
• Each module has it's own commands (configurable).
• Each module has it's own messages output type (Chat, ActionBar, Titles or None to disable).

Active Items
Allows you to create custom items with custom actions in use.
These items can have some unqiue abilities and actions on clicks, you can define the actions, which will be happens on use, and cooldown for every click type (left, right, + shift).
Also, these items may have a limited usage after which they will disappear.
Features:
»
Upon to 4th different click-actions on item!
» Custom placeholders to use in actions.
» Min. and max. level.
» Placeholders scaling depend on item level.
» Amount of uses before item will disappear (may be unlimited).
» Cooldown for each click.
» Custom effects, commands, on item use.


Arrows
Custom arrows to use with bow.
Features:
»
Increase/Add item stats on hit (like +50% crit. chance).
» Increase/Add damage types on hit (like +10 fire damage).
» Decrease the enemy defense on hit.
» Effects, sounds, commands on arrow fly.
» Effects, sounds, commamds on arrow hit.
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Buffs
Temporary increases the player stat(s), damage and defense type(s). Player can have multiple buffs at the same time and with different duration.
Features:
»
Player can have multiple buffs at the same time.
» Buffs stats are sums when adding.

Combat Log
Displays the taken and dealt damage.
Features:
»
Option to ignore zero damage.
» Different sounds on hit by type (can be disabled).
» Different messages by type (can be disabled).
» Different damage display per damage type.
» Different damage display per damage cause.
» Support HolographicDisplays.
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Consumables
Allows you to create custom food with custom effects! For vanilla food types and potions it will have the vanilla eat animation.
Features:
»
Prevent consume on full health or/and hunger.
» Cooldown per food.
» Support potion colors.
» Support custom head skins.
» Amount of health and hunger to regenerate.
» Effects, sounds, commands on consume.
» Workbench recipes!
» Furnace recipes with cook-time and exp for craft!
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Custom Items
A good way to create the 'static' items, but with some randomized stats.
You can add any item stat, damage and defense types, hand types, level and class restrictions, leather and potion colors, skull textures, item flags, enchantments, soulbound and more more more.
Also, these items can have the abilities on use, just like the Active Items, but unlimited usage.
Features:
»
Upon to 4th different click-actions on item!
» Cooldown per each click-type.
» Randomized item-stats.
» Randomized damage and defense types.
» Colors for leather armor and potions.
» Custom skins for skulls.
» Support all plugin stats/placeholders.
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Drops
Drop manager for QPRG's items.
Features:
»
Multipliers for permission groups.
» Different settings for each module.
» Option 'roll once' to prevent to drop many items at one time.
» Level penalty. If player level is more than mob level on N, mob won't drop anything.
» World white-list.
» Biome black-list.
» Region (WorldGuard) black-list.
» Entity white-list.
» MythicMobs white-list.
» Prevent drop from spawn reasons (like mobs from spawn egg).
» Additional conditions per each item in drop table (optional).
» Min. and max. level for each item in drop table.

Essences
Essences can be socketed in your items to give you particle effects.
Features:
»
Socketing GUI.
» Sounds and effects on socketing.
» Min and max level per essence.
» Min and max success socket rate per essence.
» Different material per essence.
» Different effect type per essence.
» Different effect name per essence.
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Extractor
Depends on Vault.
Allows you to extract gems, essences and runes from items by a cost.
Features:
»
Extract GUI.
» Tool to extract.
» Citizens trait support.
» Different cost per socket-type.
» Cost increasing per item level.
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Gems
Gems can be socketed in your items to give you bonus stat/damage/defense.
Features:
»
Socketing GUI.
» Sounds and effects on socketing.
» Min and max level per gem.
» Min and max success socket rate per gem.
» Different material per gem.
» Custom placeholders to use in.
» Placeholders increasing per gem level.
» Support item stat/damage/defense.
» Item types which can socket gem.
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Identifying
Unidentified items - it's items with unknown stats and attributes until they identified. To identify items you should use identify tome.
Features:
»
Support all QRPG item-modules.
» Different tomes for unidentified items.
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Item Hints
Displays item names and glows them while on the ground.
Features:
»
Option to disable specified module from hint.
» Option to hint only custom-name items.
» Option to disable item glow.
» Glow color depends on item color.
» Material black-list for glow.
» Material black-list for hint.
» Display format for single and multi items.
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Magic Dust
Increases success rate of socket-items.
Features:
»
Min and max level.
» Max success rate after which dust can't be applied.
» Rate increase per dust level.
» Sounds and effects on use.
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Notifications
Notifies players on some actions.
Features:
»
Notify when item durability is too low.
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Party
Allows to create parties for team-play.
Features:
»
Party GUI.
» Max party size configurable.
» Max party size can be depend on player group.
» Teleport between members.
» Party chat.
» Drop mode (Free, Auto, Leader, Roll). Not work in 4.0-ALFA because there is no Loot module.
» Sounds.
» Quests hook to count mob-kills for all party. Not work in 4.0-ALFA.
» Mob exp balance for every party member level. Not work in 4.0-ALFA.

Refine New!
Refine allows players to improve their items for a bit by specified items.
You can define the max. refine level per item, on how many will be increased specified item stat, damage and defense type or disable them from refining.
You can define the success refine rate and on how many refine levels item will be downgraded in case of failure.
By default item loses 1 refine level on 1-10 levels and loses 1-5 levels on 11-15 levels.
After the refine in item name will be added prefix (or suffix) displaying the refine level and in item lore will be added new values after the main item stats, so you will know how many item stats are improved.
Features:
»
Increases item stats.
» Increases item damage.
» Increases item defense.
» Customizable lore and name format.
» Downgrade item.
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Repair
Allows to repair items with custom durability.
Features:
»
Repair GUI.
» 3 repair types: Exp, Material, Vault.
» Citizens trait support.
» Vanilla anvil support.
» An item (tool) to repair.
» Custom material-tables.
» Sounds and effects on repair.
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Resolve
Allows to resolve QPRG items to get source materials.
Features:
»
Resolve GUI.
» An item (tool) to resolve.
» Citizens trait support.
» Different source table per module.
» Commands support in source table.
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Runes
Runes can be socketed in your items to give you potion effects.
Features:
»
Socketing GUI.
» Sounds and effects on socketing.
» Min and max level per rune.
» Min and max success socket rate per rune.
» Different material per rune.
» Different effect per rune.
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Sell
Allows to sell QPRG items.
Features:
»
Sell GUI.
» Citizens trait support.
» Increase price for item level.
» Increase price for item type (module).
» Increase price for item material.
» Increase price for item stat.
» Increase price for item damage.
» Increase price for item defense.
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Sets
Allows to get bonuses while wearing set of items.
Features:
»
Dynamic item lore.
» Customizable format.
» Support for stat/damage/defense bonuses.
» Support potion effects.
» Custom colors for each set.
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Soulbound
Allows to create untradeable items, items with soulbound.
Features:
»
Soulbound GUI.
» Commands black-list.
» Bind item to player (for untradeable) on click, pickup, drop, use item.
» Save soulbound items on death.
» Disallow to drop, pickup, use items with owner.

Tiers
Powerful item generator with randomized values.
Features:
»
Unlimited amount of possible items.
» Unlimited amount of prefixes/suffixes.
» Prefixes/suffixes by item type.
» Prefixes/suffixes by item material.
» Prefixes/suffixes by item tier.
» Prefix and suffix chance.
» Custom name and lore format for each tier.
» Material black(white) list.
» Material data black(white) list.
» Option to only safe enchants.
» Random colors for leather armor.
» Random patterns for shields and banners.
» Random enchants.
» Random damage and defense types.
» Random ammot types for bows.
» Random item stats.
» Random socket types.
» Soulbound, untradeable support.
» Level restrictions.
» Class restrictions.
» Scale item stats by item level.
» Option to limit max item stats and bonus stats.
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PlaceholderAPI:
%qrpg_itemstat_<type>% - Displays the value of your attribute.
%qrpg_damage_<type>% - Displays the damage value of specified type.
%qrpg_defense_<type>% - Displays the defense value of specified type.


Main:
• /qrpg help
- Help page
• /qrpg modify - Modify the item in hand.
• /qrpg set - Add attributes to the item.
• /qrpg reload - Reload the plugin.
• /qrpg info - Plugin info.

Default Module Commands:
• /<module> help
- List of all module commands.
• /<module> info - Info about module.
• /<module> reload - Reload the module.

Item-Module Commands:
• /<module> get <id> [level] [amount]
- Get an specified item.
• /<module> give <player> <id> [level] [amount] - Get an specified item.
• /<module> drop <world> <x> <y> <z> <id> [level] [amount] - Drop an specified item.
• /<module> list <id> [level] [amount] - List of all module items.

GUI-Module Commands:
• /<module> open
- Opens module GUI. Works for Repair, Resolve, Extractor and Sell.

Buffs:
• /buffs add <player> <type> <name> <amount> <duration>
- Adds a buff
to a player.
• /buffs reset <player> <type> <name> - Reset a buff from a player.
• /buffs resetall <player> - Reset all buffs from a player.

Soulbound:
• /soulbound set <True/False> [Position]
- Marks/Unmarks an item with soulbound.
• /soulbound untradeable <True/False> [Position] - Marks/Unmarks the item as untradable.

Modify:
• /qrpg modify name <name>
- Change display name of the item.
• /qrpg modify lore add <text> [line] - Add lore line.
• /qrpg modify lore del [line] - Remove lore line.
• /qrpg modify lore clear - Clear item lore.
• /qrpg modify flag add <flag> - Add a flag to item.
• /qrpg modify flag del <flag> - Remove a flag from the item.
• /qrpg modify nbt add <tag> <value> - Add an NBT Tag to item.
• /qrpg modify nbt del <tag> - Remove NBT Tag from item.
• /qrpg modify enchant <enchantment> <level> - Enchants item.
• /qrpg modify potion <effect> <level> <duration> [ambient] [particles] [R,G,B] - Modify potion effects.
• /qrpg modify eggtype <entity type> - Change the monster egg type.
• /qrpg modify color <R,G,B> - Change the color of leather armor.

Set:
• /qrpg set attribute <type> <value> [line]
- Set the attribute to item.
• /qrpg set bonus <type> <value> [line] - Set the attribute to item.
• /qrpg set level <number> [line] - Add level requirements to item.
• /qrpg set class <Class1,Class2,Etc> [line] - Add class requirements to item.
• /qrpg set damagetype <type> <min> <max> [line] - Set the type of damage to item.
• /qrpg set armortype <type> <amount> [line] - Set the type of armor to item.
• /qrpg set ammotype <type> [line] - Set the type of ammo to bow.
• /qrpg set slot <type> [line] - Add an empty slot to item.

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qrpg.user - User access (Given by default)
qrpg.admin - Full access.
qrpg.class.<name> - Defines the player class (if no class plugin). Depends on Vault.

qrpg.bypass.owner - Bypass untradeable and soulbounded items.
qrpg.bypass.class - Bypass item class requirements.
qrpg.bypass.level - Bypass item level requirements.
qrpg.bypass.soulbound - Bypass item soulbound requirements.

qrpg.module - Access to all plugin modules.
qrpg.module.get - Access to /<module> get command. This permission affect all modules.
qrpg.module.give - Access to /<module> give command. This permission affect all modules.
qrpg.module.drop - Access to /<module> drop command. This permission affect all modules.
qrpg.module.list - Access to /<module> list command. This permission affect all modules.
qrpg.module.help - Access to /<module> help command. This permission affect all modules.
qrpg.module.reload - Access to /<module> reload command. This permission affect all modules.
qrpg.module.info - Access to /<module> info command. This permission affect all modules.

qrpg.arrows - Access to Arrows module. (Useless atm)
qrpg.arrows.cmd - Access to Arrows commands. (Useless atm)

qrpg.buffs - Access to Buffs module.
qrpg.buffs.cmd - Access to Buffs commands.
qrpg.buffs.cmd.add - Access to /buffs add command.
qrpg.buffs.cmd.reset - Access to /buffs reset command.

qrpg.extractor - Access to Extractor module.
qrpg.extractor.cmd - Access to Extractor commands.
qrpg.extractor.cmd.open - Access to /extractor open command.

qrpg.party - Access to Party module. (Given by default)
qrpg.party.cmd - Access to Party commands.
qrpg.party.cmd.chat - Access to /party chat command.
qrpg.party.cmd.create - Access to /party create command.
qrpg.party.cmd.disband - Access to /party disband command.
qrpg.party.cmd.drop - Access to /party drop command.
qrpg.party.cmd.exp - Access to /party exp command.
qrpg.party.cmd.info - Access to /party info command.
qrpg.party.cmd.invite - Access to /party invite command.
qrpg.party.cmd.join - Access to /party join command.
qrpg.party.cmd.kick - Access to /party kick command.
qrpg.party.cmd.leave - Access to /party leave command.
qrpg.party.cmd.tp - Access to /party tp command.

qrpg.refine - Access to Refine module.
qrpg.refine.cmd - Access to Refine commands.
qrpg.refine.cmd.refine - Access to /refine refine command.
qrpg.refine.cmd.downgrade - Access to /refine downgrade open command.

qrpg.repair - Access to Repair module.
qrpg.repair.cmd - Access to Repair commands.
qrpg.repair.cmd.open - Access to /repair open command.

qrpg.resolve - Access to Resolve module.
qrpg.resolve.cmd - Access to Resolve commands.
qrpg.resolve.cmd.open - Access to /resolve open command.

qrpg.sell - Access to Sell module. (Given by default)
qrpg.sell.cmd - Access to Sell commands.
qrpg.sell.cmd.open - Access to /sell open command.

qrpg.soulbound - Access to Soulbound module.
qrpg.soulbound.cmd - Access to Soulbound commands.
qrpg.soulbound.cmd.set - Access to /soulbound set command.
qrpg.soulbound.cmd.untradeable - Access to /soulbound untradeable command.

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RED = You MUST Have this. BLUE = Optional.

Spigot 1.9+
Java 7+

Vault
HolographicDisplays - for damage indicators.
MythicMobs - for random drops.
SkillAPI - Item Level & Class requirements.
Skills(Pro) - Item Level & Class requirements.
Heroes - Item Level & Class requirements.
BattleLevels - Item Level requirements.
PvPLevels - Item Level requirements.
PlaceholderAPI - Display player stats.
Citizens
WorldGuard - Disable/Enable drops in regions.
RPGInventory - Support RPGInventory item slots.
mcMMO - Item Level requirements.
RacesOfThana - Item class (race) requirements.

KING NEWBIEBEARD FOLLOW ALL MY RESOURCES FOR FREE CRACKS

Latest updates

  1. QuantumRPG | 1.9 - 1.13 4.0.7.97

    Tested Minecraft Versions: 1.9 1.10 1.11 1.12 1.13 QuantumRPG - It's a very powerful plugin...

Latest reviews

great leak i love this item system so much great thanks you
Nice, but my server can't run this plugin ( cmd don't show Cloud not load Plugin, in-game still have /divineitemrpg:... but don't have divine in plugin list )
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