• Fixing issue where owner of residence could have been "lost" in case you run plugin in offline mode (this is deprecated by now and should be switched to online mode)
  • Now player permission limits should be updated more often when performing some actions, like /res auto or /res create just to have up to date players limits
  • Improved detection for expanded worlds, this is mainly for 1.17 servers which decided to use data pack to go down to -62 and up to 320 blocks. You will NEED to update CMIlib or atleast have one of the latest builds for this to work properly.
  • Added correct protection for putting fish into buckets in area which is protected by animalkill flag, yes flag isint that obvious but its close enough to this action.
  • Improved /res rt which now is fully async and should be better friends with paper type servers and its forks while reducing load on server drastically
  • Fixed issue with you being able to teleport into residence with enderpearl while not having move flag in it. You should not be allowed to do that even tho we have separate flag to prevent enderpearl teleportation, but if you already have no move permission then no point in allowing you to go there.
  • Fix for shulkers not being recognized as mobs and mobkilling flag not preventing damage dealt to them
And once more, please update CMILib to the latest build.
  • Optimized residence cleaning process which involves defined block removal after residence got removed. Due to new method residence cleaning will only work on 1.13+ versions and option to enable this feature on older versions than that will not appear.
  • Same as previous change, optimized LWC protection removal which now is allot faster and mostly done in async. So you should not longer experience effect of removing huge residences. Same thing applies, this feature will be only available as of 1.13+ versions due to new more efficient way in checking blocks
  • One more adjustment relating to LWC new implementation causing issues even when you don't have it installed.
  • Improved players movement handling when he leaves/enters residence inside vehicle.
  • Fix for nametag flag miss behaving
  • Fix for error in 1.12.2 servers when opening flag UI
  • Fix for subzones not inheriting main zone max size if it wasn't defined which could have caused confusion.
  • Added option (enabled by default) to exclude default flags from dynmap info page
  • Fix for respawn anchor flag misbehaving by having to many checks and blocking some of the actions which could have been initiated by another plugin when anchor is fully charged.
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