Heroes Premium Skill Pack - Blood & Fire (25+ Skills)

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Heroes Premium Skill Pack - Blood & Fire (25+ Skills)
◦•●❤♡ ᴄᴏɴᴛᴀᴄᴛ Dekomori on discord ꜰᴏʀ ꜱᴜᴘᴘᴏʀᴛ ♡❤●•◦

Native Minecraft Version:
1.16
Tested Minecraft Versions: 1.9 / 1.10 / 1.11 / 1.12 / 1.13 / 1.14 / 1.15 / 1.16 / 1.17 / 1.18

[IMG]


Heroes Skills for Minecraft RPG!
Requires

Heroes Premium and EffectLib!

Legacy Skill Pack for 1.12 and below
Instructions:

Simply unzip the skills and drop them into your "plugins/Heroes/skills" folder. Make sure to add the skill-names to the classes in their appropriate config locations!
List of Skills
"Bloodbeam"
("Surging with blood, you fire off a beam that deals $1 damage to everything in its path. $2 $3"
"BloodBond"
("Form a Blood Bond with your party. While bound, you convert $1% of your magic damage into health for you and all party members within a $2 block radius. Costs $4 health to use, and $3 mana per second to maintain the effect."
"BloodDrinker"
("Drink the blood of your enemies and restore your health! The BloodDrinker effect lasts for $1 seconds and causes you to gain health for $2% of your physical damage dealt. You cannot gain more than $3 health from this effect.")
"BloodGift"
("You gift an ally with your own blood, restoring $1 of their health. Healing is increased by $4% per level of Blood Union. This ability cannot be used on yourself, and costs $2 health and $3 mana to use."
"BloodRitual"
("Perform a Ritual of Blood with your target, restoring $1% of your target's health per level of Blood Union. Removes all Blood Union on use."
"BloodUnion"
("Passive: Your damaging abilities form a Blood Union with your opponents. Blood Union allows you to use certain abilities, and also increases the effectiveness of others. Maximum Blood Union is $1. BloodUnion resets upon switching from monsters to players, and will expire completely if not increased after $2 seconds."
"BloodWell"
("Drink the blood of your enemies and restore your health! The BloodWell effect lasts for $1 seconds and causes you to gain health for $2% of your physical damage dealt. You cannot gain more than $3 health from this effect."
"BoilBlood"
("Boil the blood of $6 enemies within $1 blocks, dealing $2 instant damage, and doing an additional $3 damage over $4 seconds. Requires $5 Blood Union to use. Reduces Blood Union by $5."
"Cauterize"
("Cauterize the wounds of your target, extinguishing their fire ticks and removing bleeds."
"CombustBlood"
("Boil the blood of your target, dealing $1 dark damage. If you have Blood Union $2 or greater, the target will bleed, taking an additional $3 damage over $4 seconds. Increases Blood Union by 1."
"Conflux"
("You conflux of insanity in the area, confusing targets for $1 seconds."
"DragonsBreath"
("You unleash the furious breath of a dragon in front of you, up to $1 blocks. Targets hit will will be dealt $2 fire damage."
"Fireblast"
("You strike a location within $1 blocks of you with a blast of fire. An enemy within the explosion will be dealt $2 damage and will be knocked away from the blast."
"FireStorm"
("Call upon a storm of fire to damage and knock back enemies within $1 blocks for $2 every $3 seconds for $4 seconds. $5 $6"
"Flameshield"
("You become resistant to fire for $1 seconds."
"Flicker"
("You appear to flicker in and out of sight for $1 seconds."
"GreatCombustion"
("Unleash a mass of condensed flame in front of you, striking up to $1 blocks away. An enemy within $2 blocks of the explosion will be dealt $3 damage and will be stunned for $4 seconds."
"InfernoBlade"
("Impales the target with a spike of fire silencing them for $1 seconds, dealing $2 damage. $3 $4"
"InfernoFlash"
("Teleports you up to $1 blocks away in a fiery flash"
"InfernoOrb"
("You shoot a magical orb that deals $1 damage and lights your target on fire"
"Infusion"
("Infuse your target with life, restoring $1 of their health and negating their bleeding. Healing is improved by $2% per level of Blood Union. This ability costs $3 health and $4 mana to use."
"SiphonBlood"
("Siphon blood from your target, dealing $1 dark damage and restoring your health for $2% of the damage dealt. Life stolen is increased by $3% per level of Blood Union. Increases Blood Union by $4."
"Soothe"
("Soothes your target, restoring $1 health and curing withering effects. You are only healed for $2 health from this ability."
"ThickenBlood"
("Thicken the blood of your target, causing them to be unable to use stamina for $1 seconds."
"Transfuse"
("Converts $1 health to $2 mana."
"UndyingWill"
("You are overcome with an undying will to survive. You cannot be killed for the next $1 seconds."

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