VKGrenade [1.8-1.10]

 VKGrenade [1.8-1.10] 3.1.0

VKGrenade [1.8-1.10]
NOTE: if you wish to use this to mine blocks, please make sure you have WorldGuard6 with block-break : allow

This plugin allow a player to throw an item as a grenade. Server owners can define their own grenade (different items, different explosion size, different tick length). You also have an option of treating the exploded blocks as "mined" blocks.

For a player to throw a grenade, s/he needs to have a permission node for the particular grenade. For instance, in order to throw an Eye_of_Ender as a Grenade_Large, you need to give vkgrenade.use.grenade_large permission node to a player.

You can also configure the appearance of the grenade (name and lore).

Video demo: https://www.youtube.com/watch?v=0EBk157Etik

Commands:
  • /grenade list : lists available grenade types (you can create your own grenade types in config.yml)
  • /grenade give <player> <type> <num> : gives <num> of grenades (of <type>) to <player>."

Permissions:
  • vkgrenade.admin : allows you to use /grenade give command
  • vkgrenade.relload : allows you to reload config.yml file
  • vkgrenade.use.<grenade_id> : allows you to use the grenade type <grenade_id> (for example, in the sample config, <grenade_id> are "grenade_small", "grenade_medium", and "grenade_large" : all lowercase of grenade types defined in the config.yml)

Installation:
Just install VKGrenade.jar in the plugin folder. Then you can either "restart the server" or "reload the plugin.

Sample Configuration:
Messages:
ErrorMsg : "&c[VKGrenade] : Some error occured."
Cooldown: "&a[VKGrenade] You have to wait for &b%remaining% &aseconds."
CannotThrow: "&c[VKGrenade] You do not have a permission to throw %material%!. Ask an admin to give you a permission (%perm%)!"
NoPlayer: "&c[VKGrenade] Player &e%player% &c is not online!"
NoSuchGrenade: "&c[VKGrenade] No such Grenade (&e%type% &c) is available!"
GrenadeGiven: "&a[VKGrenade] %player% received %amount% grenades of type %type%!"

HelpMessages:
banner:
msg: "=== &e[&aVKGrenade Commands List (%version%)&e] &r==="
help:
msg: "&a/grenade help : displays this help menu."
reload:
msg: "&a/grenade reload : reloads config file."
permission: "vkgrenade.reload"
debug:
msg: "&a/grenade debug <true|false> : turn on / off the debug mode."
permission: "vkgrenade.debug"
give:
msg: "&a/grenade give <player> <type> <num> : gives <num> of grenade (of <type>) to <player>."
permission: "vkgrenade.admin"
list:
msg: "&a/grenade list : lists available grenade types."

# whether grenade will give damage to entities or not
NoDamage: false

# whether you wish to use this grenade for mining purpose
# if it's true, other autopickup plugin can pick up exploded blocks.
UseForMining: true

###Throwing method
SneakToThrow: true

# Explosion exempted blocks:
ExemptedBlocks:
- ENDER_CHEST

# in order to use each grenade, a player needs to have a use permission:
# vkgrenade.use.grenade_small, vkgrenade.use.grenade_middle,
# the level = the size of explosion. level 4 = 1 TNT
Grenades:
Grenade_Small:
item: EGG
level: 1
tick: 3
cooldown: 0
name: "&aSmall Grenade"
lore:
- "&bType: %type%"
- "&bLevel: %level%"
- "&eRight-Click to throw!"
Grenade_Medium:
item: ENDER_PEARL
level: 4
tick: 3
cooldown: 0
Grenade_Large:
item: EYE_OF_ENDER
level: 8
tick: 5
cooldown: 0
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