» Mythic Enchantments « [ 1.8.X - 1.12.X ] (Supports: FactionsUUID, MassiveCraft Factions!)

 » Mythic Enchantments « [ 1.8.X - 1.12.X ] (Supports: FactionsUUID, MassiveCraft Factions!) 1.3.0

» Mythic Enchantments « [ 1.8.X - 1.12.X ] (Supports: FactionsUUID, MassiveCraft Factions!)
Dependency: PowerNBT, Vault,

Mythic Enchantments is a fully fledged RPG/PVP enchantments solution, providing a number of level-able enchantments, loot-tables, rarity system, inventory GUI's and (seamless) integration with a number of popular plugins!
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Mythic Enchantments provides you with the following functionality:

  • Custom Enchantments: Mythic Enchantments provides you with a number of pre-written enchantments while numbering less than a dozen I am planning on releasing more enchantments in the following weeks!
  • Items and Drops: Enchantments and the resources needed to update them can be dropped by anything in Minecraft! Having its own loot system Mythic Enchantments allows you attach loot-tables on the entities, defining everything down to its finest detail.
  • Growable Enchantments: Enchantments can be upgraded with the vanilla experience, giving yet another reason to hunt for monsters and players
  • Allies-Enemies: Avoid damaging your allies and healing your enemies, Mythic Enchantments can differentiate between teams!
  • RNG System: Bound to the rarity, enchantments can fail to apply/upgrade. Make sure to prepare quite a bit of time if you plan on levelling your enchantments to the max!
  • Scrolls: Providing RPG-like item breaking protection and success increase!
  • Minimal command dependency: Boasting of a robust inventory-menu system Mythic Enchantments can boast of an immersive experience, your usual player wont need to type any commands!
  • Highly configurable: Decide who can apply or upgrade enchantments, configure the modifiers of rarities and define your own loot tables!
  • A fully fledged API: Should you have your own team of developers by your side you can write up your own enchantments, the source-code is well documented and needs very little understanding of the underlying systems!
And most importantly, Mythic Enchantments is still in its early stages! All this functionality is the very first implementation! I was a little reluctant to release it at this point, however getting feedback from the community would be something I'd be really appreciate! :)

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Features and Integration


  • Mythic Mobs: Supported
  • Economy/Vault: Supported
  • Factions: Supported
  • Scrolls: Supported
  • Advanced Loot System (Currently Developing): A scripting like loot-table system that includes an advanced syntax that'll allow you to design loots not only for vanilla mobs but also players considering things like total kills, total deaths, hostile factions, number of repeated kills, first kills in a time-span, advanced and highly customable drop rates (With your own mathemathical formulas!)
  • MC-MMO (planned): MC-MMO provides a really wonderful RPG System, I plan on adding enchantments to raise the skill levels.
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Developer Notes

com.blutkrone.mythicenchant.API provides you with all the needed functionality, it is documented to a certain extend and the source code isn't obfuscated. See com.blutkrone.mythicenchant.Source.Enchantments as a demonstration!

Version compatibility is something really time intensive to check, should you find any issues I've missed on feel free to contact me privately so that I can fix it!
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Configuration, Permissions and Usage

See the provided config.yml file! It provides hints and anything else you need to know and is generated upon the first time running. You can use /myen to access the GUI beneath!
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Showcase

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Configuration


Note: The current version 1.3.0 still uses the loot configuration of the above configuration file, the new loot system is still in its experimental stages and will be released somewhere in 1.3.x

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