» Project Areas « » TDM, DTM, CTF « » Mulit arenas and mulit teams « » 1.8-1.14 «

SpigotVIP » Project Areas « » TDM, DTM, CTF « » Mulit arenas and mulit teams « » 1.8-1.14 « 2.3

» Project Areas « » TDM, DTM, CTF « » Mulit arenas and mulit teams « » 1.8-1.14 «
  1. c8bcb53a1ee9762263f1c936bb3779615c59e486.png


    Features:
    • Full configurable
    • XML config file
    • Time of start/game/end match
    • Prize after match
      • Separate prize for normal player, VIP and MVP
    • Disable command on the game
    • Event system
    • Scoreboard support
    • Multi teams
    • Spectators
    • Customize equipment
    • Color name tags support
    • Three game modes:
      • Team Death Match:
        • Get a most kills
      • Destroy The Monument:
        • Destory enemy monuments
        • Multi monuments
        • Monument particle
      • Capture The Flag:
        • Capture enemy flags
        • Multi flags
        • Flag particle
        • Flag dropped on the ground
        • Flag tracker
    • Variables
    • Game and team selector
    • Respawning screen
    • Mulit arenas
    • Mulit messages
    • Save and load area
    • Prefixes system
    • Sings system
    • Auto coloring of leather armor to team color
    • BungeeCord mode
    • Manual configuration
    • Global and team chat
      • If you want to send message to global chat, after message enter '!'
    • Support 1.8 - 1.14

    Required:
    Screenshots:
    • Click ▼
    • d87d6f48fa72884ebef1a4d329e72ca90b807a10.png
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      5c8e3e31c6b72321a688c890e952359eaa6587ad.png
      5dc8efea033fd47ff3c16f9d6842bbd8e064b388.png
      a7111feb7a8e403a34b5597e9dd043288b3dfd95.png
      a220cd06865f559d8fe575b94d6c7350c616bdba.png
      f1c9877c7de445d90144de0ada8a9b8720b4d959.png
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      48be0691c09a13b30a2d769647db8f9bdd012f15.png
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      7abc0911b1551408f9bf5f0b588a2b7722a3b078.png
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      6baf517d12f832d080fd8a37d76abe31bb1dcdd9.png
      d3cdd37d85962937574359f9a34b3a4f677a69c7.png

    Wiki:
    • Main wiki page (go)
    • Arenas file (go)
    • Games file (go)
    • Prefixes file (go)
    • Messages file (go)
    • Permission (go)
    • Commands (go)
    • Variables (go)
    • Chat color translate (go)
    • Support (go)

    Config:
    • arenas.xml
      • Click ▼
    • HTML:
      <?xml version="1.0" encoding="UTF-8"?>
      <!-- Wiki: https://github.com/Jakubson/ProjectAreas/wiki/File-arenas.xml -->
      <arenas>
      <arena id="1">
      <info name="Map" author="Jakubson" version="1.0" />
      <settings start="20" game="500" end="20" build="true" mode="TDM" damageYourself="true" clearDrop="false" winAfter="50" blockJointoStartGame="false" defaultTeamChat="true" respawning="5" blackout="true" />
      <prize normal="givemoney %WIN_PLAYER% 30" vip="givemoney %WIN_PLAYER% 60" mvp="givemoney %WIN_PLAYER% 120" /> <!-- VIP: projectareas.prize.vip MVP: projectareas.prize.mvp -->
      <lose normal="givemony %LOSE_PLAYER% -30" vip="givemony %LOSE_PLAYER% -15" mvp="" /> <!-- VIP: projectareas.lose.vip MVP: projectareas.lose.mvp -->
      <menu title="@8@l»@r @8Select team!" name="@7Join @8@l»@r @%TEAM_COLOR%%TEAM_NAME% @8@l»@r @a%TEAM_PLAYERS%@7/@c%TEAM_MAX_PLAYERS%" />

      <disable>
      <command name="gamemode" />
      <command name="tp" />
      </disable>

      <events>
      <event event="KILL" command="give %PLAYER_NAME% golden_apple 1" />
      <event event="MONUMENT_DESTORY" command="effect %PLAYER_NAME% regeneration 5 4" />
      <event event="FLAG_STOLEN" command="effect %PLAYER_NAME% speed 5 2" />
      <event event="FLAG_RECOVERE" command="effect %PLAYER_NAME% speed 5 2" />
      <event event="FLAG_CAPTURE" command="effect %PLAYER_NAME% regeneration 5 4" />
      </events>

      <scoreboard>
      <title value="@6@lTEAM DEATH MATCH" />
      <slot value="@f " /> <!-- empty slot 1 -->
      <slot value="@7Time @8@l»@r @a%TIME%" />
      <slot value="@f " /> <!-- empty slot 2 -->
      <slot value="@7Kills @8@l»@r @a%PLAYER_KILLS%" />
      <slot value="@7Deaths @8@l»@r @a%PLAYER_DEATHS%" />
      <slot value="@f " /> <!-- empty slot 3 -->
      <slot value="@7Your team @8@l»@r @%PLAYER_TEAM_COLOR%%PLAYER_TEAM_NAME%" />
      <slot value="@7In your team @8@l»@r @a%PLAYER_TEAM_PLAYERS%" />
      <slot value="@f " /> <!-- empty slot 4 -->
      <slot value="@cRed @8@l»@r @a%TEAMS_SCORE%Red%" />
      <slot value="@9Blue @8@l»@r @a%TEAMS_SCORE%Blue%" />
      <slot value="@2Green @8@l»@r @a%TEAMS_SCORE%Green%" />
      <slot value="@6Gold @8@l»@r @a%TEAMS_SCORE%Gold%" />
      <slot value="@f " /> <!-- empty slot 5 -->
      <slot value=" @8@l»@r @6www.spigotmc.org @8@l«" />
      <!-- to 16 slots -->
      </scoreboard>

      <teams>
      <team name="Spectator" color="b" min="0" max="0" spectator="true" world="world" x="0" y="0" z="0" yaw="0" pitch="0" />
      <team name="Red" color="c" min="2" max="10" particle="FLAME" size="0.4" protection="8" world="world" x="0" y="0" z="0" yaw="0" pitch="0" />
      <team name="Blue" color="9" min="2" max="10" particle="FLAME" size="0.4" protection="8" world="world" x="0" y="0" z="0" yaw="0" pitch="0" />
      <team name="Green" color="a" min="2" max="10" particle="FLAME" size="0.4" protection="8" world="world" x="0" y="0" z="0" yaw="0" pitch="0" />
      <team name="Gold" color="6" min="2" max="10" particle="FLAME" size="0.4" protection="8" world="world" x="0" y="0" z="0" yaw="0" pitch="0" />
      </teams>

      <inventory>
      <spectator>
      <item slot="0" item="NETHER_STAR" amount="1" data="0" command="/projectareas team" name="@8@l»@r @aTeam select" />
      <item slot="1" item="COMPASS" amount="1" data="0" name="@8@l»@r @aTeleport" />
      <item slot="8" item="BED" amount="1" data="0" command="/projectareas leave" name="@8@l»@r @cLeave" />
      </spectator>

      <player>
      <item slot="0" item="IRON_SWORD" amount="1" data="0" name="@aSword" lore="@7Description of sword." enchant="DAMAGE_ALL" level="1" />
      <item slot="1" item="IRON_PICKAXE" amount="1" data="0" name="@aPickaxe" lore="@7Description of pickaxe" />
      <item slot="2" item="BOW" amount="1" data="0" name="@aBow" lore="@7Description of bow." enchant="ARROW_DAMAGE" level="2" />
      <item slot="3" item="COOKED_BEEF" amount="32" data="0" name="@aBeef" lore="@7Description of beef." />
      <item slot="4" item="GOLDEN_APPLE" amount="2" data="0" name="@6Apple" lore="@7Description of applee." />
      <item slot="5" item="COBBLESTONE" amount="64" data="0" />
      <item slot="6" item="COBBLESTONE" amount="64" data="0" />
      <item slot="29" item="ARROW" amount="64" data="0" />
      <item slot="20" item="ARROW" amount="64" data="0" />
      <item slot="100" item="LEATHER_BOOTS" amount="1" data="0" name="@aBoots" lore="@7Description of boots." enchant="PROTECTION_ENVIRONMENTAL" level="1" />
      <item slot="101" item="LEATHER_LEGGINGS" amount="1" data="0" name="@aLeggings" lore="@7Description of leggings." enchant="PROTECTION_ENVIRONMENTAL" level="1" />
      <item slot="102" item="IRON_CHESTPLATE" amount="1" data="0" name="@aChestplate" lore="@7Description of chestplate." />
      <item slot="103" item="LEATHER_HELMET" amount="1" data="0" name="@aHelmet" lore="@7Description of helmet." enchant="PROTECTION_ENVIRONMENTAL" level="1" />
      </player>
      </inventory>

      <monuments>
      <monument team="Red" give="3" particle="ENCHANTMENT_TABLE" size="1.2" protection="5" world="world" x="0" y="0" z="0" />
      <monument team="Blue" give="3" particle="ENCHANTMENT_TABLE" size="1.2" protection="5" world="world" x="0" y="0" z="0" />
      </monuments>

      <flags>
      <flag team="Red" give="1" recovereTime="25" fromParticle="PORTAL" fromSize="1.2" fromProtection="5" fromWorld="world" fromX="0" fromY="0" fromZ="0" toWorld="world" toX="0" toY="0" toZ="0" />
      <flag team="Blue" give="1" recovereTime="25" fromParticle="PORTAL" fromSize="1.2" fromProtection="5" fromWorld="world" fromX="0" fromY="0" fromZ="0" toWorld="world" toX="0" toY="0" toZ="0" />
      </flags>
      </arena>
      </arenas>
  2. games.xml
    • Click ▼
    • HTML:
      <?xml version="1.0" encoding="UTF-8"?>
      <!-- Wiki: https://github.com/Jakubson/ProjectAreas/wiki/File-games.xml -->
      <games>
      <bungeecord enable="false" lobby="lobby" /><!-- On this mode, you can create ONE game! -->
      <menu title="@8@l»@r @8Select game!" name="@7Join @8@l»@r @7%MAP_NAME% @8@l»@r @a%PLAYERS%@7/@c%MAX_PLAYERS%" />

      <game id="1">
      <lobby world="world" x="0" y="0" z="0" yaw="0" pitch="0" />
      <arena id="1" />
      <arena id="2" />
      </game>

      <game id="2">
      <lobby world="world" x="0" y="0" z="0" yaw="0" pitch="0" />
      <arena id="2" />
      <arena id="1" />
      </game>
      </games>
  3. sings.xml
    • Click ▼
    • HTML:
      <?xml version="1.0" encoding="UTF-8"?>
      <!-- Wiki: https://github.com/Jakubson/ProjectAreas/wiki/File-signs.xml -->
      <signs>
      <sign id="1">
      <info world="word" x="1" y="1" z="1" game="1" />
      <line line="0" message="@a@l[Join]" />
      <line line="1" message=" " />
      <line line="2" message="Map: %MAP_NAME%" />
      <line line="3" message="Players: %PLAYERS%/%MAX_PLAYERS%" />
      <!-- to 4 lines -->
      </sign>
      </signs>
  4. prefixes.xml
    • Click ▼
      • HTML:
        <?xml version="1.0" encoding="UTF-8"?>
        <!-- Wiki: https://github.com/Jakubson/ProjectAreas/wiki/File-prefixes.xml -->
        <prefixes>
        <prefix name="@cOwner @8@l»@r " permission="projectareas.prefix.owener" />
        <prefix name="@9Admin @8@l»@r " permission="projectareas.prefix.admin" />
        <prefix name="@3Mod @8@l»@r " permission="projectareas.prefix.mod" />
        <prefix name="@6VIP @8@l»@r " permission="projectareas.prefix.vip" />
        </prefixes>
    • messages.xml
      • Click ▼
      • HTML:
        <?xml version="1.0" encoding="UTF-8"?>
        <!-- Wiki: https://github.com/Jakubson/ProjectAreas/wiki/File-messages.xml -->
        <!-- You can create several some of the same message with another communication type, value and others! -->
        <messages>
        <message msg="HELP" value="@7Welcome in Project Areas help center!//@8@l»@r @a/areas join [arena id] @8@l»@r @7join to the arena//@8@l»@r @a/areas leave @8@l»@r @7leave the arena//@8@l»@r @a/areas team [team name] @8@l»@r @7join to the team//@8@l»@r @a/areas randomteam @8@l»@r @7join to the random team//@8@l»@r @a/areas status [arena id] [status game] @8@l»@r @7change game status// @8Status: WAIT, START, GAME, END//@8@l»@r @a/areas nextarena [game id] @8@l»@r @7start next arena//@8@l»@r @a/areas settime [game id] [time] @8@l»@r @7set game time//@8@l»@r @a/areas areasave [arena id] @8@l»@r @7save area//@8@l»@r @a/areas reload @8@l»@r @7reload the plugin" />

        <message msg="PLAYER_HAVE_NOT_PERMISSION" sound="ENTITY_ITEM_BREAK" value=" @c@l⚠@r @7You do not have not permission!" />
        <message msg="PLAYER_IS_ON_GAME" sound="ENTITY_ITEM_BREAK" value=" @c@l⚠@r @7You are in the game!" />
        <message msg="PLAYER_JOIN_TO_THE_GAME" sound="BLOCK_STONE_PRESSUREPLATE_CLICK_ON" value=" @a@l»@r @7You joined to the game! @8(@a%PLAYERS%@7/@c%MAX_PLAYERS%@8)" />
        <message msg="PLAYER_LEAVE_THE_GAME" sound="BLOCK_STONE_PRESSUREPLATE_CLICK_ON" value=" @a@l»@r @7You left the game!" />
        <message msg="PLAYER_IS_NOT_ON_GAME" sound="ENTITY_ITEM_BREAK" value=" @c@l⚠@r @7You are not in the game!" />
        <message msg="PLAYER_JOIN_TO_THE_TEAM" sound="BLOCK_STONE_PRESSUREPLATE_CLICK_ON" value=" @a@l»@r @7You joined to the @%PLAYER_TEAM_COLOR%@l%PLAYER_TEAM_NAME%@r @7team! @8(@a%PLAYER_TEAM_PLAYERS%@7/@c%PLAYER_TEAM_MAX_PLAYERS%@8)" />

        <message msg="GAME_ID_IS_NOT_DEFINDED" sound="ENTITY_ITEM_BREAK" value=" @c@l⚠@r @7Enter game id!" />
        <message msg="GAME_ID_IS_NOT_INTEGER" sound="ENTITY_ITEM_BREAK" value=" @c@l⚠@r @7Game id is must integer!" />
        <message msg="GAME_IS_NOT_EXISTS" sound="ENTITY_ITEM_BREAK" value=" @c@l⚠@r @7Game is not exists!" />
        <message msg="GAME_IS_ON_GAME" sound="ENTITY_ITEM_BREAK" value=" @c@l⚠@r @7You can not join to start game!" />
        <message msg="GAME_STATUS_IS_NOT_DEFINED" sound="ENTITY_ITEM_BREAK" value=" @c@l⚠@r @7Enter game status!" />
        <message msg="GAME_STAUTS_IS_NOT_OBJECT" sound="ENTITY_ITEM_BREAK" value=" @c@l⚠@r @7Game status is not validate!" />
        <message msg="GAME_TIME_IS_NOT_DEFINED" sound="ENTITY_ITEM_BREAK" value=" @c@l⚠@r @7Enter game time!" />
        <message msg="GAME_TIME_IS_NOT_INTEGER" sound="ENTITY_ITEM_BREAK" value=" @c@l⚠@r @7Game time is must integer!" />
        <message msg="GAME_TIME_IS_LESS_THAN_ZERO" sound="ENTITY_ITEM_BREAK" value=" @c@l⚠@r @7Game time is must greater than zero!" />

        <message msg="ARENA_ID_IS_NOT_DEFINDED" sound="ENTITY_ITEM_BREAK" value=" @c@l⚠@r @7Enter arena id!" />
        <message msg="ARENA_ID_IS_NOT_INTEGER" sound="ENTITY_ITEM_BREAK" value=" @c@l⚠@r @7Arena id is must integer!" />
        <message msg="ARENA_IS_NOT_EXISTS" sound="ENTITY_ITEM_BREAK" value=" @c@l⚠@r @7Arena is not exists!" />

        <message msg="TEAM_IS_NOT_DEFINDED" sound="ENTITY_ITEM_BREAK" value=" @c@l⚠@r @7Enter team name!" />
        <message msg="TEAM_IS_NOT_EXISTS" sound="ENTITY_ITEM_BREAK" value=" @c@l⚠@r @7Team is not exists!" />
        <message msg="TEAM_IS_FULL" sound="ENTITY_ITEM_BREAK" value=" @c@l⚠@r @7Team is full!" />

        <message msg="MONUMENT_DESTROY" communication="SUBTITLE" fadeIn="20" stay="40" fadeOut="20" sound="BLOCK_ANVIL_BREAK" value="@2@l»@r @7You destory monument! @2@l«" />
        <message msg="MONUMENT_DESTROY_YOURTEAM" communication="SUBTITLE" fadeIn="20" stay="40" fadeOut="20" sound="ENTITY_GHAST_SCREAM" value="@c@l⚠@r @c@lYOUR MONUMENT IS DESTROYING! @c@l⚠" />
        <message msg="MONUMENT_DESTROY_YOURSELF" communication="SUBTITLE" fadeIn="20" stay="40" fadeOut="20" sound="ENTITY_GHAST_SCREAM" value=" @c@l⚠@r @c@lYOU CAN'T DESTROY YOUR MONUMENT! @c@l⚠" />

        <message msg="FLAG_STOLEN" communication="SUBTITLE" fadeIn="20" stay="40" fadeOut="20" sound="ENTITY_PLAYER_LEVELUP" value="@2@l»@r @7You stolen the flag! @2@l«" />
        <message msg="FLAG_RECOVERE" communication="SUBTITLE" fadeIn="20" stay="40" fadeOut="20" sound="ENTITY_PLAYER_LEVELUP" value="@2@l»@r @7You recovere the flag! @2@l«" />
        <message msg="FLAG_CAPTURE" communication="SUBTITLE" fadeIn="20" stay="40" fadeOut="20" sound="ENTITY_PLAYER_LEVELUP" value="@2@l»@r @7You capture the flag! @2@l«" />
        <message msg="FLAG_DROP" communication="SUBTITLE" fadeIn="20" stay="40" fadeOut="20" sound="ENTITY_ITEM_BREAK" value="@c@l⚠@r @c@lYOU DROP THE FLAG! @c@l⚠" />
        <message msg="FLAG_CAPTURING" communication="SUBTITLE" fadeIn="20" stay="40" fadeOut="20" sound="ENTITY_ITEM_BREAK" value=" @c@l⚠@r @c@lTHIS FLAG IS CAPTURING! @c@l⚠" />
        <message msg="FLAG_STOLEN_YOURTEAM" communication="SUBTITLE" fadeIn="20" stay="40" fadeOut="20" sound="ENTITY_GHAST_SCREAM" value="@c@l⚠@r @c@lYOUR FLAG IS STOLEN! @c@l⚠" />
        <message msg="FLAG_CAPTURE_YOURTEAM" communication="SUBTITLE" fadeIn="20" stay="40" fadeOut="20" sound="ENTITY_GHAST_SCREAM" value="@c@l⚠@r @c@lYOUR FLAG IS CAPTURE @c@l⚠" />
        <message msg="FLAG_DROP_YOURTEAM" communication="SUBTITLE" fadeIn="20" stay="40" fadeOut="20" value="@2@l»@r @7Your flag is dropped! @2@l«" />
        <message msg="FLAG_RECOVERE_YOURTEAM" communication="SUBTITLE" fadeIn="20" stay="40" fadeOut="20" value="@2@l»@r @7Your flag is recovered! @2@l«" />
        <message msg="FLAG_STOLEN_YOURSELF" communication="SUBTITLE" fadeIn="20" stay="40" fadeOut="20" sound="ENTITY_GHAST_SCREAM" value=" @c@l⚠@r @c@lYOU CAN'T STOLEN YOUR FLAG! @c@l⚠" />
        <message msg="FLAG_MUST_RECOVERED_YOURTEAM" communication="SUBTITLE" fadeIn="20" stay="40" fadeOut="20" sound="ENTITY_GHAST_SCREAM" value=" @c@l⚠@r @c@lYOUR FLAG MUST BE IN HOME, SO YOU CAN CAPTURED FLAG! @c@l⚠" />

        <message msg="STARTING" communication="SUBTITLE" fadeIn="20" stay="40" fadeOut="20" value="@2@l»@r @7Arena starting... @2@l«" />
        <message msg="GAMING" communication="SUBTITLE" fadeIn="20" stay="40" fadeOut="20" sound="ENTITY_WITHER_SHOOT" value="@2@l»@r @7GO! @2@l«" />
        <message msg="ENDING" communication="SUBTITLE" fadeIn="30" stay="100" fadeOut="30" sound="ENTITY_ENDERDRAGON_DEATH" value="@2@l»@r @7Team @%TEAM_WIN_COLOR%@l%TEAM_WIN_NAME%@r @7won the game! @2@l«" />

        <message msg="START_COUNTING" communication="ACTIONBAR" sound="BLOCK_STONE_PRESSUREPLATE_CLICK_ON" value="@7Start @8@l»@r @a%TIME%" />
        <message msg="GAME_COUNTING" communication="ACTIONBAR" value="@7End @8@l»@r @a%TIME%" />
        <message msg="END_COUNTING" communication="ACTIONBAR" sound="BLOCK_STONE_PRESSUREPLATE_CLICK_ON" value="@7Next map @8@l»@r @7%NEXT_MAP_NAME% @8@l»@r @a%TIME%" />
        <message msg="LAST_COUNTING" communication="ACTIONBAR" sound="BLOCK_STONE_PRESSUREPLATE_CLICK_ON" value="@7Teleport to the lobby @8@l»@r @a%TIME%" />

        <message msg="DEATH_PLAYER_VICTIM" value=" @a@l»@r @7You been kiled by @a%ATTACKER_NAME% @8(@a%ATTACKER_HEALTH% @c❤@8) @7using @a%ATTACKER_TOOL%@7!" />
        <message msg="DEATH_PLAYER_ATTACKER" value=" @a@l»@r @7You killed @a%VICTIM_NAME%@7!" />
        <message msg="DEATH_OTHER" value=" @a@l»@r @7You died!" />

        <message msg="CHAT_TEAM" value="%PLAYER_PREFIX%@%PLAYER_TEAM_COLOR%%PLAYER_NAME% @8@l»@r @7%MESSAGE%" />
        <message msg="CHAT_GLOBAL" value="@%PLAYER_TEAM_COLOR%Global @8@l»@r %PLAYER_PREFIX%@%PLAYER_TEAM_COLOR%%PLAYER_NAME% @8@l»@r @7%MESSAGE%" />

        <message msg="BUILD_DENY" sound="ENTITY_ITEM_BREAK" value=" @c@l⚠@r @7You can not build here!" />
        <message msg="EXECUTED" value=" @a@l»@r @7Executed!" />
        <message msg="RESPAWNING" communication="SUBTITLE" stay="30" value="@6@l✖@r @7You will respawn in @a@l%PLAYER_RESPAWN_TIME%@r@7! @6@l✖" />
        <message msg="COMMAND_DISABLE" sound="ENTITY_ITEM_BREAK" value=" @c@l⚠@r @7This command is disable!" />
        <message msg="MOTD" value="%MAP_NAME%" />
        </messages>
    Terms:
    • Click ▼



    If you find a bug, have a new idea or need help, please contact in private message! Not in review selection!

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