Corrected weighted animation and textures
Includes all ten source motions in a self-contained animated GLB, with the original blended bone weights. Corrected the skin coordinate transforms and texture orientation. Select a motion in the model preview to play idle, attack, guard, hit and skill animations.
The download also includes a static rest-pose Blockbench model and every supplied original source file unchanged. Generic Blockbench meshes do not support the original blended skin weights; use the GLB for animated playback.