AnimatedMenu Plus

 AnimatedMenu Plus 3.2.7

AnimatedMenu Plus
Nearly every server with a lobby has a fancy server selector. If you want to stand out from the others, you want your server to be special. This resource is not just some items in an inventory. In AnimatedMenu Plus your imagination is the limit*!
Features that are not in the resource can always be requested though ;p

About 2 years ago, I first published my resource AnimatedMenu. Since then, it has improved greatly and turned into a must-have resource for most servers. At some point, it had the possibilities of a premium resource packed into a free one. I decided to work on an actual premium resource which has even better functions, some which even go past what you see on popular servers!

What does this resource give you?
First of all, this plugin is built on top of my free resource, Animated Menu. All features listed on that page are available in this resource. If you wish to try out AnimatedMenu without purchasing it yet, you can check that resource out first. The features that this resource adds:
  • Execute commands when your menu is being opened/closed
  • Dynamic slots: Use a variety of placeholders to customize your menu's look: Things like sorting by item amount, completely random item positioning or just finding the first available slot in the menu!
  • Item templates! Customize unlimited amounts of item templates in your plugin's config.yml that you can use to easily make lots of similar items without having to copy excessive amounts of text.
  • JavaScript possibilities: Whether you want to use it when a player clicks on an item, or whether the player is allowed to click on an item, you can use JS to customize it!
  • BungeeCord command executing: If you put this resource in your BungeeCord server's plugins folder, you can execute commands on your BungeeCord server!
  • Animate your user's inventory: Just like you would do in a menu, you can animate every player's hotbar into a fancy menu!
  • Almost every aspect of an item is animatable! Armor color, banner patterns, enchantments, hide flags and skull owners!
  • A (work in progress) GUI to edit your menus! If you double click on the resource's JAR, a window opens where you can modify windows. Note that this may contain a few bugs (I haven't found much of them, though). It is also not completed yet, so there are features which have not been added to it yet.

Configuration additions explained
  • To execute commands when a menu opens or closes, put "Open-Commands" or "Close-Commands" as a list in your menu. It uses the same format as item commands.
  • Slots are loaded as javascript. You can use calculations to get the slot of an item if you want to. (1 + 1 would work, although 2 is fine).
    Using 'Slot-Update-Delay' in your menu (not at your item) you can specify the delay (in ticks) between frame updates.
    You can use any PlaceholderAPI placeholder in here, plus a couple of extra:
    • {first_empty_<slot>}: The first empty slot in the menu, starting at <slot>. You can remove the _<slot> part, then the search will start at the first slot.
    • {last_empty_<slot>}: The last empty slot in the menu. Same as above, except it will start at the last slot. If you put 2 as <slot>, it will start at the second to last slot.
    • {random}: A random slot in the menu
    • {random_empty}: A random empty slot in the menu.
    • {highest_amount}: Will place itself in either the first empty slot or the slot where the item's amount is lower of, which ever one comes first. If it finds an item which amount is higher than the item's, it will shift all coming items to the next slot.
    • {lowest_amount}: Same as above, but then the lowest amount first.
  • Inside of your plugin's config.yml, you can put "Templates:", following by a section of items. It has exactly the same format as the "Items:" section in a menu, except here the name is Templates instead of Items. To then use this template on a menu item, put "Template: <template name>". You can then simply add in the options you wish to add.
  • You can add "Hide-Script: <javascript>" to an item to execute a bit of javascript on the item. You can also execute script on item click by starting a command with "script: ". More info on javascript can be found here.
  • If you put the plugin in the plugins folder of your BungeeCord server (if you have one), you can start a command with "bungee: " and "bungeeplayer: " to make the bungeecord console or the player on the bungee-side, respectively, execute a command.
  • To animate things you wouldn't be able to animate in the standard version, you simply use the same format as on any other animatable key, for example "Name" or 'Material".
For info about the player inventory animating, go here.

The complete tutorials page can be used for reference. It may sometimes be a little incomplete, but if you point that out to me I will fix it as soon as possible!

Terms of service
You may use this on a single network only. If you have multiple lobbies or want to use the plugin on multiple servers on the network, that is fine to me.
I do not offer refunds, but if you have any bugs or suggestions, feel free to tell me about them.

Latest updates

  1. 3.2.7

    3.2.7

Latest reviews

wow thanks
Thank you soo Much! It worked Perfectly :)
Epic...!! Update please..
Excelent! Update pls ;D
- Can you update this plugin please!!!!!
Cool!I like WiFiSpy
Very nice plugin thanks ! But can you update it please ?
Awesome! Thanks WifiSpy.

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